Notes
Outline
THE PHYSICS OF POOL
BY
Joy Arakaki
Kalpa Bhattarcharjee
Rekha Thangellapalli
Debbie Lai
The history of Pool
Pool evolved from a lawn game similar to croquet played sometime during the 15th century in Northern Europe and in France
It was later moved indoors to a wooden table with green cloth to simulate grass, and a simple border was placed around the edges.
The balls were shoved, rather than struck, with wooden sticks called "maces"
The term "billiard" is derived from French, from the word "bille", a ball.
Today we will cover:
Velocity
Acceleration
Force
Momentum
Impulse
Trajectory
Work
Assumptions
Pool table is flat
Initial velocity of all stationary balls is zero
Closed system
Ignoring air resistance
Ignoring friction
Velocity
Velocity is the rate at which an object travels in a specific direction, thus it is a vector.
v=Δs/Δt
The absolute value of velocity is speed
In Pool…
Velocity=(the initial position of the ball - the finishing position of the ball)/time it took to get there. Also noted is the direction the ball traveled.
A high velocity means the ball covered a great distance in little time.
A high velocity shot is used to break.
A low velocity shot is used to nudge a ball
Acceleration
Acceleration is the rate at which velocity changes. Acceleration is a vector quantity and therefore is described as having a value and a direction
a(average acceleration)= Δv/Δt
The SI unit used for acceleration is m/s²
In pool:
Acceleration=(the initial velocity of the ball - the final velocity of the ball)/time interval. Also noted is the direction the ball accelerated.
The higher the acceleration of the cue ball, the greater the force it will be able to exert on the other balls.
A negative acceleration doesn’t necessarily mean that the ball is slowing down. It can instead be speeding up in the opposite direction
Force
Force is defined as a push or pull
Its unit is the Newton, N
                  1N=1 kg·m/s2
Force directly affects an object’s acceleration
                  F=ma
In pool:
A player must exert force on the cue stick, which pushes the cue ball
The more force he/she applies, the more the object will accelerate
It is up to the player to judge how much force to apply
In collisions, objects exert equal and opposite force on each other,
     which obeys Newton’s third law
Momentum
The momentum of a body is the product of its mass and velocity
Momentum=p=mv
The unit for p is kg·m/s
Momentum can be transferred from body to body, which is a transfer of energy
The Law of Conservation of Momentum states that in a closed, isolated system, the total momentum remains constant
p+ pb= pa´+ pb´
Momentum(continued)
In pool:
The cue ball with momentum collides with an object ball and transfers some or all of its momentum to the ball
Momentum transfers in pool are quite necessary for desired shots and balls to move
When discounting friction, the law of conservation holds between two balls colliding, the cue stick hitting the cue ball, and other collisions
Initial momentum and final momentum of the system can be calculated using mass and velocity measurements
"Here is a closed,"
Here is a closed, isolated system in which object ball X is moving towards ball Y with an initial momentum, which it received from the cue ball.  Object ball Y is stationary and it stands directly in front of ball X.
"Ball X collides with Ball..."
Ball X collides with Ball Y and transfers some of its momentum to it.  The total initial and final momentum in the system is equal.  Data was obtained with precise uses of measuring tape and stopwatch.
Before collision:
Initial momentum of ball X= px = 0.156·vx
Initial momentum of ball Y= py = 0.156·0 = 0
After collision:
Final momentum of ball X= px´ = 0.156·vx´
Final momentum of ball Y= py´ = 0.156·vy´
After collecting data, it is evident that the Law of Conservation of Momentum holds:
                     0.156*vx + 0 = 0.156*vx´ + 0.156*vy´
                     0.156*1.1+ 0 = 0.156*0.1 + 0.156*1
                                   0.172= 0.172
Collisions can also occur where the balls go off in different angles.  In that case, the x and y components of the velocity must be multiplied and added separately.
Impulse
Impulse is defined as the product of the net force and the time interval over which it acts. It is a vector in the direction of the force and is measured in units of Newton.second(N.s)
Impulse(FΔt)=mΔv
However, if the mass of an object remains constant while there is a change in velocity, then there is a change in momentum.
Therefore, FΔt=Δp (change in momentum)
This equation is known as the impulse-momentum theorem.
A large impulse can result from either a large force acting over a short time or a smaller force acting over a longer time.
However, a large change in momentum only occurs when there is a large change in impulse
Impulse(continued)
In pool:
The impulse between the cue ball and a pool ball determines the change of momentum transferred from the cue ball to the pool ball.
Multiple impulses can be planned between pool balls in order to transfer momentum to more than one ball
Slide 14
Relation between Impulse and Momentum
The cue stick collides with the initially stationary cue ball and transfers much momentum.
Impulse is involved in this transfer of momentum.
Cue stick exerts force F on the cue ball and cue ball exerts force -F on the cue stick
This occurs for 0.1 seconds
The new momentum of the cue ball is equal to the impulse it received.
                   pcue= F· 0.1 kg·m/s
Trajectory
Trajectory is the curved, parabolic path of a projectile.
Equations to describe position:
y(t)=yo + (vo)yt + ½ ayt2
x(t)=xo + (vo)xt
In billiards…
The object ball becomes a projectile in the “jump shot”.
The height of the parabola must be at least the diameter of the ball being jumped.
The width of the parabola must be at least the distance between the cue ball and object ball plus the distance between the object ball and the desired landing point.
Knowing this, velocity of the cue ball can be determined.
"The blue ball must “..."
The blue ball must “jump” over the red ball and hit the black ball. What velocity should the blue ball have?
Useful equations:
y(t)=yo + (vo)yt + ½ ayt2
x(t)=xo + (vo)xt
vy(t)= (vo)y + ayt
To find the angle:
tan x= 0.0635/0.1778
x>19.65°, so let x=20°
"There are many combinations of..."
There are many combinations of angles, vertical and horizontal components of velocity to choose. Let’s assume that (vo)x =1 m/s
x(t)=xo + (vo)xt
0.1778=0 + 1(t)
t=.1778 sec.
y(t)=yo + (vo)yt + ½ ayt2
0.0635=0+ (vo)y(.1778) + ½(-9.8)(0.1778) 2
(vo)y= 1.228 m/s
Initial velocity of blue ball = √(1.2282 + 1)
=1.58 m/s [forward, 20° above the horizontal]
Work
Work is the force that is exerted on an object multiplied by the distance it travels in the direction of the force.
W = Fd (unit is Joules)
In pool:
The direction must be matched in direction to the right amount of force for an effective shot
Even if force is applied in the desired direction, but the ball goes in a different direction, less work done and no shot made!
Longer shots require more work because a longer distance is covered
Back Spin
Backspin is when the ball rotates opposite the direction it’s traveling in.
Backspin is effective is slowing down the ball’s speed and reducing the distance needed to stop.
It creates greater friction by spinning against the direction of travel.
Backspin can be started by striking the ball at any point below it’s centerline.
If struck above or at the centerline, backspin can be created by aiming the cue stick downwards.
The greater the angle made by the centerline and cue stick, the higher the spin rate